- Fire complements a very aggressive playstyle, focused on overwhelming the opponent with a perfect deck and high scores.
- Air focuses on de-escalation, both in cards and points. Air gets more points for playing lower number value cards, and less points for higher value cards.
- Waters strategy is obtaining, low but consistent points, with few large bonuses for playing cards but an increased amount of points for playing any card.
- Earth is slow and steady, waiting for a lucky hand to overwhelm the opponent. Earth gets a large amount of points for playing the same card value multiple times.